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May 30th, 2018
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- local soth = false
- local drep = false
- local NewGuiPart1 = Instance.new('ScreenGui')
- -------
- NewGuiPart2.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart2.BackgroundTransparency = 0.40000000596046
- NewGuiPart2.Position = UDim2.new(0.422850847, 0, 0.0158172231, 0)
- NewGuiPart2.Parent = NewGuiPart1
- local NewGuiPart3 = Instance.new('Frame')
- NewGuiPart3.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart3.BackgroundTransparency = 0.69999998807907
- NewGuiPart3.Position = UDim2.new(0, 0, 1, 0)
- NewGuiPart3.Parent = NewGuiPart2
- local NewGuiPart4 = Instance.new('TextButton')
- NewGuiPart4.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart4.Name = 'EjectAll'
- NewGuiPart4.Position = UDim2.new(0.0537634417, 0, 0.0700000003, 0)
- NewGuiPart4.Size = UDim2.new(0, 54, 0, 15)
- NewGuiPart4.Font = Enum.Font.Highway
- NewGuiPart4.Text = 'Eject All'
- NewGuiPart4.Parent = NewGuiPart3
- local NewGuiPart5 = Instance.new('TextButton')
- NewGuiPart5.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart5.Name = 'Eject'
- NewGuiPart5.Position = UDim2.new(0.0537634417, 0, 0.550000012, 0)
- NewGuiPart5.Size = UDim2.new(0, 44, 0, 15)
- NewGuiPart5.Font = Enum.Font.Highway
- NewGuiPart5.Text = 'Eject'
- NewGuiPart5.Parent = NewGuiPart3
- local NewGuiPart6 = Instance.new('TextBox')
- NewGuiPart6.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059)
- NewGuiPart6.BackgroundTransparency = 0.64999997615814
- NewGuiPart6.Position = UDim2.new(0.0537634417, 0, 0.790000021, 0)
- NewGuiPart6.Font = Enum.Font.Highway
- NewGuiPart6.Text = 'Person'
- NewGuiPart6.Parent = NewGuiPart3
- local NewGuiPart7 = Instance.new('TextButton')
- NewGuiPart7.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart7.Name = 'EjectOth'
- NewGuiPart7.Position = UDim2.new(0.053763479, 0, 0.300000012, 0)
- NewGuiPart7.Size = UDim2.new(0, 66, 0, 15)
- NewGuiPart7.Font = Enum.Font.Highway
- NewGuiPart7.Text = 'Eject Others'
- NewGuiPart7.Parent = NewGuiPart3
- local NewGuiPart8 = Instance.new('TextButton')
- NewGuiPart8.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart8.Name = 'EjectAll'
- NewGuiPart8.Position = UDim2.new(0.446236551, 0, 0.300000012, 0)
- NewGuiPart8.Size = UDim2.new(0, 93, 0, 15)
- NewGuiPart8.Font = Enum.Font.Highway
- NewGuiPart8.Text = 'Spam eject others'
- NewGuiPart8.Parent = NewGuiPart3
- local NewGuiPart9 = Instance.new('TextButton')
- NewGuiPart9.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart9.Name = 'Thrusterduster'
- NewGuiPart9.Position = UDim2.new(0.344086021, 0, 0.550000012, 0)
- NewGuiPart9.Size = UDim2.new(0, 51, 0, 15)
- NewGuiPart9.Font = Enum.Font.Highway
- NewGuiPart9.Text = 'No thrust'
- NewGuiPart9.Parent = NewGuiPart3
- local NewGuiPart10 = Instance.new('TextButton')
- NewGuiPart10.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart10.Name = 'thrust'
- NewGuiPart10.Position = UDim2.new(0.672042966, 0, 0.550000012, 0)
- NewGuiPart10.Size = UDim2.new(0, 51, 0, 15)
- NewGuiPart10.Font = Enum.Font.Highway
- NewGuiPart10.Text = 'Yes Thrust'
- NewGuiPart10.Parent = NewGuiPart3
- local NewGuiPart11 = Instance.new('TextButton')
- NewGuiPart11.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart11.Name = 'Kill'
- NewGuiPart11.Position = UDim2.new(0.381720424, 0, 0.0700000003, 0)
- NewGuiPart11.Size = UDim2.new(0, 54, 0, 15)
- NewGuiPart11.Font = Enum.Font.Highway
- NewGuiPart11.Text = 'Kill'
- NewGuiPart11.Parent = NewGuiPart3
- local NewGuiPart12 = Instance.new('TextButton')
- NewGuiPart12.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart12.Name = 'Misc'
- NewGuiPart12.Position = UDim2.new(0.709677398, 0, 0.0700000003, 0)
- NewGuiPart12.Size = UDim2.new(0, 45, 0, 15)
- NewGuiPart12.Font = Enum.Font.Highway
- NewGuiPart12.Text = 'Misc'
- NewGuiPart12.Parent = NewGuiPart3
- local NewGuiPart13 = Instance.new('TextLabel')
- NewGuiPart13.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059)
- NewGuiPart13.BorderSizePixel = 0
- NewGuiPart13.Font = Enum.Font.Highway
- NewGuiPart13.Text = 'Iron Cheats'
- NewGuiPart13.TextColor3 = Color3.new(0.231373, 1, 0)
- NewGuiPart13.TextTransparency = 0.20000000298023
- -------
- NewGuiPart14.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart14.BackgroundTransparency = 0.40000000596046
- NewGuiPart14.Position = UDim2.new(1, 0, 1.19047618, 0)
- NewGuiPart14.Visible = false
- -------
- NewGuiPart15.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart15.BackgroundTransparency = 0.69999998807907
- NewGuiPart15.Position = UDim2.new(0, 0, 1, 0)
- NewGuiPart15.Parent = NewGuiPart14
- local NewGuiPart16 = Instance.new('TextLabel')
- NewGuiPart16.BorderSizePixel = 0
- NewGuiPart16.Position = UDim2.new(0, 0, -0.280000001, 0)
- NewGuiPart16.Font = Enum.Font.Highway
- NewGuiPart16.Text = 'Misc.'
- NewGuiPart16.TextColor3 = Color3.new(0.14902, 1, 0)
- -------
- NewGuiPart17.Active = true
- NewGuiPart17.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart17.Name = 'DRep'
- NewGuiPart17.Position = UDim2.new(0.130281806, 0, 0.0699994564, 0)
- NewGuiPart17.Size = UDim2.new(0, 105, 0, 15)
- NewGuiPart17.Font = Enum.Font.Highway
- NewGuiPart17.Text = 'Double Repulsor]'
- NewGuiPart17.Parent = NewGuiPart15
- --Actual stuff now
- NewGuiPart5.MouseButton1Click:connect(function()
- local k = game.Players:FindFirstChild(NewGuiPart6.Text)
- if k.Backpack:FindFirstChild('suitControl') ~= nil then
- k.Backpack.suitControl.Assets.Events.Eject:FireServer()
- print(k.Name .. ' is not currently wearing a suit.')
- end
- NewGuiPart17.MouseButton1Click:connect(function()
- if drep true then drep = false else drep = true end
- NewGuiPart4.MouseButton1Click:connect(function()
- if(v.ClassName 'Player') then
- if(v.Backpack:FindFirstChild('suitControl') ~= nil) then
- v.Backpack.suitControl.Assets.Events.Eject:FireServer()
- end
- end)
- NewGuiPart11.MouseButton1Click:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- if(v.Character:FindFirstChild('Suit')) then
- for is,vs in pairs(v.Character.Suit:GetChildren()) do
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- end
- end
- end
- if NewGuiPart6.Text ~= 'all' and NewGuiPart6.Text ~= 'others' then
- local v = game.Players:FindFirstChild(NewGuiPart6.Text)
- if(v.ClassName 'Player') then
- if(v.Character:FindFirstChild('Suit') ~= nil) then
- for is,vs in pairs(v.Character.Suit:GetChildren()) do if(vs:FindFirstChild('Union')) then
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- end
- end
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if(v.Name ~= plr.Name) then
- for is,vs in pairs(v.Character.Suit:GetChildren()) do
- if v.Backpack:FindFirstChild('suitControl') ~= nil then
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- end
- for id,vd in pairs(v.Character:GetChildren()) do
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- end
- end
- end
- end)
- NewGuiPart12.MouseButton1Click:connect(function()
- NewGuiPart14.Visible = false
- NewGuiPart14.Visible = true
- end)
- NewGuiPart7.MouseButton1Click:connect(function()
- if(v.Name ~= plr.Name) then
- if(v.Backpack:FindFirstChild('suitControl') ~= nil) then
- v.Backpack.suitControl.Assets.Events.Eject:FireServer()
- end
- end
- NewGuiPart8.MouseButton1Click:connect(function()
- soth = false
- soth = true
- print(soth)
- NewGuiPart9.MouseButton1Click:connect(function()
- if(game.Players:FindFirstChild(NewGuiPart6.Text) ~= nil) then
- for i = 1, #nthrust do
- if nthrust[i] NewGuiPart6.Text then k = true end
- if k false then
- table.insert(nthrust,game.Players[NewGuiPart6.Text].Name)
- end
- local k = false
- print(nthrust[i])
- if nthrust[i] NewGuiPart6.Text then k = true end
- if k false then
- end
- end)
- NewGuiPart10.MouseButton1Click:connect(function()
- if(game.Players:FindFirstChild(NewGuiPart6.Text) ~= nil) then
- local b = 0
- print(nthrust[i])
- if nthrust[i] NewGuiPart6.Text then k = true b = i end
- if k true then
- end
- if NewGuiPart6.Text 'all' or NewGuiPart6.Text 'others' then
- local b = 0
- print(nthrust[i])
- if nthrust[i] NewGuiPart6.Text then k = true b = i end
- if k true then
- end
- end)
- game:GetService('UserInputService').InputBegan:connect(function(inputObject, gameProcessedEvent)
- if inputObject.KeyCode Enum.KeyCode.Three then
- if drep true then
- if(game.Players.LocalPlayer:FindFirstChild('Backpack') ~= nil and game.Players.LocalPlayer:FindFirstChild('Backpack'):FindFirstChild('suitControl') ~= nil) then
- game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.fireRepulsor:FireServer('left')
- game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.fireRepulsor:FireServer('right')
- end
- end)
- while(true) do
- for i = 1, #nthrust do
- if nthrust[i] 'others' then
- if(v.Name ~= plr.Name) then
- if v:FindFirstChild('Backpack'):FindFirstChild('suitControl') ~= nil then
- if v:FindFirstChild('Backpack'):FindFirstChild('suitControl'):FindFirstChild('Assets') ~= nil then
- v:FindFirstChild('Backpack'):FindFirstChild('suitControl').Assets:WaitForChild('Events'):WaitForChild('toggleFlight'):FireServer(false)
- end
- end
- end
- if game.Players:FindFirstChild(nthrust[i]) ~= nil then
- if game.Players:FindFirstChild(nthrust[i]):FindFirstChild('Backpack') ~= nil then
- if game.Players:FindFirstChild(nthrust[i]):FindFirstChild('Backpack'):FindFirstChild('suitControl') ~= nil then
- game.Players:FindFirstChild(nthrust[i]):FindFirstChild('Backpack'):FindFirstChild('suitControl').Assets.Events.toggleFlight:FireServer(false)
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if v:FindFirstChild('Backpack'):FindFirstChild('suitControl') ~= nil then
- if v:FindFirstChild('Backpack'):FindFirstChild('suitControl'):FindFirstChild('Assets') ~= nil then
- v:FindFirstChild('Backpack'):FindFirstChild('suitControl').Assets:WaitForChild('Events'):WaitForChild('toggleFlight'):FireServer(false)
- end
- end
- end
- if(soth true) then
- for i,v in pairs(game.Players:GetChildren()) do
- if(v.ClassName 'Player') then
- if(v.Backpack:FindFirstChild('suitControl') ~= nil) then
- v.Backpack.suitControl.Assets.Events.Eject:FireServer()
- end
- end
- end
RAW Paste Data